Paco Casares
Paco Casares
3D Digital Artist
Valencia, Spain

Summary

Enthusiastic, creative, joyful and fueled with passion. Over a decade of experience focused on 3D art and design.
Worked in a great array of projects ranging from video games, VFX, VR, AR, urban landscaping and training.
Enjoy discovering new methodologies and techniques to troubleshoot any form of challenge.

Resume PDF

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Skills

Environment DesignShading3D ModelingDigital SculptingEnvironment ModelingLow-poly ModelingTexturingUV MappingRetopologyHigh-poly ModelingPBR TexturingPhysically Based RenderingTexture Baking

Software proficiency

3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Illustrator
Illustrator
Unity
Unity
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Nuke
Nuke
Renderman
Renderman

Productions

    • Video Game
      The Legend of Zelda: Twilight Princess
    • Year
      2016
    • Role
      Texture Artist and Modeller
    • Company
      Tantalus

Experience

  • 3D Generalist Digital artist at paco3d.art
    Valencia, Spain
    January 2014 - Present

    Freelancing 3D Generalist for a number of clients making props, environment, Virtual Reality experiences and Augmented Reality for a number of projects.

  • 3D Modeling and Texturing for real time environments at Goati Outsourcing
    Melbourne, Australia
    June 2015 - June 2016

    Freelancing on a number of projects.

  • 2D Hand painted texture artist at Zero One Animations
    Melbourne, Australia
    November 2014 - February 2015

    Texturing for a triple A tittle.