https://vrtov.com/a-thin-black-line
A VR Story telling experience in 1942. I did background assets, props and environmental modelling such as Radios, Suitcases, Boat pieces, Houses, and even a riffle. It had to be all low poly friendly with very specific workflow on how the UVs had to be animated but also a shader on how the items are textured.
These assets were put together in a really short amount of time of 2 weeks with tight deadlines.
This project was a collaboration of many individuals.