Zelda: Twilight Princess HD Texture Artist

Re-texture in HD, Texture Artist for Tantalus – Nintendo. All rights reserved to Nintendo. All these screenshots contain work that I have enhanced. I worked mainly on recreating the textures for the temples and enlarging the textures with a fantastic team of texture artists. Mainly did work for Arbiter’s Grounds with Dylan Beazley. Followed by the Time Temple, Temple in the Sky, and a number of characters, Enemies and Hero Items/Objects. All images here are based on in-game screenshots.

The Descriptions decipher the work I did in the Images. This was a massive collaboration of many artists. There was a lot more work I have done including re-texturing of secondary NPCs, Enemies, Bosses and textures of multiple assets of other temples.

Floor Tribal Texture on Floor

Floor Tribal Texture on Floor

Statues and Floor

Statues and Floor

Floor Textures and Statues

Floor Textures and Statues

Re-Imagining of the Gear Texture with Glyphs

Re-Imagining of the Gear Texture with Glyphs

Re-outlined Line work

Re-outlined Line work

Frog Enemy Re-Textued

Frog Enemy Re-Textued

Door Re-textured in HD

Door Re-textured in HD

Center Wall, Floor, Pillars. Bricks by Dylan

Center Wall, Floor, Pillars. Bricks by Dylan

Boar Re-Textured

Boar Re-Textured

Boars

Boars

Door and Floor Bricks

Door and Floor Bricks

Re-texture of the fur and seat

Re-texture of the fur and seat

Carrion Re-texture

Carrion Re-texture

Bricks on walls, Columns and Floors

Bricks on walls, Columns and Floors

The Legend of Zelda: Twilight Princess HD Game Features Trailer