Zelda: Twilight Princess HD Texture Artist

Floor Tribal Texture on Floor

Floor Tribal Texture on Floor

Statues and Floor

Statues and Floor

Floor Textures and Statues

Floor Textures and Statues

Re-Imagining of the Gear Texture with Glyphs

Re-Imagining of the Gear Texture with Glyphs

Re-outlined Line work

Re-outlined Line work

Frog Enemy Re-Textued

Frog Enemy Re-Textued

Door Re-textured in HD

Door Re-textured in HD

Center Wall, Floor, Pillars. Bricks by Dylan

Center Wall, Floor, Pillars. Bricks by Dylan

Boar Re-Textured

Boar Re-Textured

Boars

Boars

Door and Floor Bricks

Door and Floor Bricks

Re-texture of the fur and seat

Re-texture of the fur and seat

Carrion Re-texture

Carrion Re-texture

Bricks on walls, Columns and Floors

Bricks on walls, Columns and Floors

The Legend of Zelda: Twilight Princess HD Game Features Trailer

Re-texture in HD, Texture Artist for Tantalus – Nintendo. All rights reserved to Nintendo. All these screenshots contain work that I have enhanced. I worked mainly on recreating the textures for the temples and enlarging the textures with a fantastic team of texture artists. Mainly did work for Arbiter’s Grounds with Dylan Beazley. Followed by the Time Temple, Temple in the Sky, and a number of characters, Enemies and Hero Items/Objects. All images here are based on in-game screenshots.

The Descriptions decipher the work I did in the Images. This was a massive collaboration of many artists. There was a lot more work I have done including re-texturing of secondary NPCs, Enemies, Bosses and textures of multiple assets of other temples.