Re-texture in HD, Texture Artist for Tantalus – Nintendo. All rights reserved to Nintendo. All these screenshots contain work that I have enhanced. I worked mainly on recreating the textures for the temples and enlarging the textures with a fantastic team of texture artists. Mainly did work for Arbiter’s Grounds with Dylan Beazley. Followed by the Time Temple, Temple in the Sky, and a number of characters, Enemies and Hero Items/Objects. All images here are based on in-game screenshots.
The Descriptions decipher the work I did in the Images. This was a massive collaboration of many artists. There was a lot more work I have done including re-texturing of secondary NPCs, Enemies, Bosses and textures of multiple assets of other temples.